Run and Shoot “Go” Concept

The Run and Shoot is one of my favorite offenses, and I’ve long believed that it still has a lot to teach us, even if it was supposedly “discredited” or is defunct. It’s foundational play was and remains the “Go” concept, which I’ve previously described:

[“Go”] is a “trips” formation play — in the ‘shoot, the concepts are typically designed around whether you are in “doubles” (two receivers to each side) or trips, three to one side and a single receiver on the other. The routes are fairly simple. The outside man to the trips side runs a mandatory “go” or “streak” — he releases outside and takes his man deep. It’s important that the receiver take a “mandatory outside release” — i.e. if the corner is rolled up and tries to force the receiver inside, he still must do all he can to release outside and get up the sideline. This is imperative for many reasons, among them to keep the near safety stretched and to widen the defenders to open the flat route.)

The middle slot runs the seam read, outlined above. The inside receiver runs a quick flat or “sweep” route: he takes a jab step upfield and then rolls his route to five yards in the flat. An important coaching point is that this player must come right off the seam reader’s hip; you’re looking for a rub against man to man.

On the backside, the receiver runs a streak but if he cannot beat the defender deep, he will stop at 15-16 yards and come back down the line of his route to the outside. The runningback is usually in the protection, but if not needed, he will leak out to the weakside.

The quarterback’s read begins with the near safety: where is he? Tied up in this is what kind of coverage are they playing on the outside receiver? If there is no safety help on him, he can throw the ball to that guy one on one deep. But that’s considered a “peek” or “alert” (in Bill Walsh’s terminology): it’s a deep route you will throw if it is there but otherwise immediately eliminate it and work with the normal progression.

The quarterback’s key of the near safety tells him what he’s looking for. If he plays up he’s throwing off him: if he takes the seam receiver, he throws the flat, if he takes the flat, he throws the seam. In any event, you usually tell the QB: “throw the seam, unless . . .”

Understandingthetrickeration has a good new post on the “Go,” along with the above video cut-ups of the classic concept.

And, after the jump, June Jones also explains the “Go” concept.

Read the full run and shoot series here. Finally, check out this great clip of the Jim Kelly/Jack Pardee/Mouse Davis/John Jenkins USFL Houston Gamblers: