Long live the Air Raid! The Air Raid is Dead?

The Air Raid offense — the pass-first attack developed by Hal Mumme and Mike Leach from the old BYU offense — is seemingly everywhere. In the last couple of weeks, Cal hired former Leach and Mumme assistant Sonny Dykes as well as his offensive coordinator, the mercurial Tony Franklin; Southern Miss hired Oklahoma State’s nouveau guru Todd Monken, after he impressively orchestrated the Cowboys attack over the last two seasons, both with a future first round quarterback and while rotating three different quarterbacks; Mark Stoops is bringing prodigal son Neal Brown back to Kentucky to run the Wildcats’ offense; and Kliff Kingsbury, fresh off his tutelage of Heisman winner Johnny Manziel, returns to his old stomping grounds at Texas Tech to become one of the youngest head coaches in college football history. These new hires, together with existing Air Raid programs, brings my count to ten different college football teams that will all be using some variant of the Air Raid in the fall of 2013.

“OK, loser has to chug a six pack of Red Bull.” “No, the winner does that.”

And when you throw in teams that I consider part of the extended Air Raid family, like Oklahoma, UCLA, and Indiana — offenses heavily Air Raid influenced even if they don’t quite fit the definition — you have thirteen different schools whose offenses are direct descendants of the ideas Mumme and Leach developed at places like Copperas Cove high school, Iowa Wesleyan, and Valdosta State. And last season, nine of the top twenty offenses in the country were among this group — and we’ve only added more Air Raid schools to the mix. As someone who has had his hand in this offense in one way or another for roughly fifteen years, the feeling is not quite vindication; it’s more like contentedness: yes, this is where it all was undoubtedly headed all along, the questions were only how and when.

But there’s another element, maybe less of a feeling so much as it is a realization: This may be as good as it gets. The larger trends are going to continue independent of this offense, contra the wishes of Nick Saban (and, admittedly, maybe every defensive coach in the country): for the foreseeable future at least, the game will continue to get faster and more wide open at basically every level, and athletic directors will continue to hire hotshot offensive coaches who promise yards and points to draw crowds and eyeballs for TV, something increasingly important as schools crane their necks to be noticed in an era of conference realignment. This factors are not unique to the Air Raid, and other attacks, primarily Chip Kelly’s at Oregon, are arguably more famous.

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New Grantland: The Development of Geno Smith

It’s now up over at Grantland:

Everyone points to the spectacular plays, but it’s making the system’s simple, routine plays that puts Smith in elite company. As Tom Brady is fond of saying, good quarterbacking is often as much about minimizing mistakes and making good plays as it is making great ones. “It really goes down to making routine plays,” West Virginia offensive coordinator Shannon Dawson said after the Mountaineers’ 800 yards of offense against Baylor. “You lose sight of that because everything in your mind goes to great plays.” Dawson’s description may sound bizarre, but true excellence is typically banal. Tom Brady and Peyton Manning each mastered the simple things to the point that they could perform them repeatedly, whenever called upon, no matter the situation. Being a quarterback is maybe most of all about making the difficult look routine and, at the college level, Smith is doing just that.

Read the whole thing.

New Grantland: Post/Wheel and the Latest Wrinkles in Holgorsen’s West Virginia Offense

It’s now up:

It worked. The receiver outside of Austin, J.D. Woods, ran a post while Austin ran a wheel up the sideline. The post-wheel route combination is one of the oldest in football, but it has increasingly become one of Geno Smith’s favorites. A big reason is that the routes aren’t static; although one receiver runs a post and another a wheel, each receiver has freedom to adjust his route by curling in between zone defenders or changing the angle of the post route. In this way, Holgorsen’s Air Raid offense has taken on shades of the old run-and-shoot, a pass-first attack known for receivers’ adjusting their routes and whose influence is still felt in the NFL. On this play against Maryland, no adjustments are necessary. The defense is confused by the post and fake touch pass and leaves Austin wide open in the end zone.

Read the whole thing.

The Air Raid Offense: History, Evolution, Weirdness – From Mumme to Leach to Franklin to Holgorsen and Beyond

The personal story of the rise and development of the Air Raid offense, the story of the men who developed and mastered it — its originators, Hal Mumme and Mike Leach, as well as coaches like Tony Franklin and Dana Holgorsen – has been told many times and told very well. The offense itself, however — its raw structure, plays, and formations — nevertheless deserves deeper study given its incredible rise, its increasing importance, and and its almost shocking omnipresence, in one form or another, at every level of football.

Let’s call a pass

But the Air Raid’s evolution over time has been even more fascinating than the playbook at any one moment. To paraphrase Holmes, a playbook is but a crystal, transparent and unchanged; it cannot express the pressures and influences leading to its existing or give any indication as how it will continue to be shaped and reshaped over time. Indeed, the coaches who’ve taught and learned the Air Raid have changed, the players and formations have changed, and even the plays themselves have changed. The offense, however, remains, both shaped by these coaches and their players and somehow shaping each of them in the process. The wishbone and the Wing-T were playbooks, Bill Walsh’s West Coast offense a meticulous method of gameplanning,  but the Air Raid is something more akin to an idea, or at least several related ones: that to get an advantage in modern football you need to be particularly good at something, and to be good at something you have to commit to that something, and if you’re going to commit to something it might as well be different. And thus the principles underlying the Air Raid exist externally from the many coaches who have taught it: a diligent, many-reps approach to practice; a pass-first and spread the wealth philosophy; and, above all else, a willingness to live in the extremes, to do things just a bit differently, to be willing, in a game where conformity is king, to be just a little bit weird.

This article is therefore less about the blood and tissue of the Air Raid’s story — the personal stories of the men like Mumme and Leach who shaped the offense, though there is some of that too — but is instead about its bones: the history and evolution of the actual formations, plays, concepts, and gameplans that made up what you saw on some random Saturday a decade ago and make up what you will see on Saturdays this fall. This story is too complex of course for a single article, but we can still distill the broad themes and focus on four main storylines: the classical period, including the birth of the Air Raid from its BYU roots and the original two-back package used at Valdosta State and Kentucky; Leach’s Texas Tech era, where the head pirate-in-charge tweaked the offense and as a result the Air Raid found a home in the southwest and flourished like it never had before; the offense’s bubbling up from the high school ranks, led by former outcast Tony Franklin and his Tony Franklin System; and the next generation of Air Raid innovators, led by Dana Holgorsen and others, who have begun the work of deconstructing the offense for a modern and ever-changing game.

The Classical Period: Iowa Wesleyan, Valdosta State, and Kentucky

When LaVell Edwards, head coach at BYU, decided that he wanted to throw the ball around, he and his offensive coordinator Doug Scovil looked to the NFL for inspiration. Scovil brought with him to BYU the core pass plays he’d learned there, which in fact were Sid Gillman’s core pass plays: vertical stretches, horizontal stretches, and man beating routes. These plays were almost not even plays at all, but concepts that serve as the building blocks of every passing offense. Gillman, decades earlier, had the simple insight that if one properly allocated receivers across the field at varying depths with space between them, no zone defense could cover them.

Although the offense only has five potential receivers while the defense can drop seven, eight, or even nine men into coverage, if the offense can always threaten both vertically and underneath, the field is simply too large for a zone defense to cover a well orchestrated passing attack. And if zone defenses could not stop such passing, then passing concepts could be constructed to also defeat the inevitable man coverage they’d face through the route choices that placed those receivers around the field. Defenses, in turn, would have to find ways to bring pressure to disrupt this design, and thus the cat-and-mouse game between offense and defense would continue on that basis. Gillman revolutionized offense, but Scovil and Edwards streamlined it so that college kids — and not professionals — could excel with Gillman’s pro-style concepts. The story of the Air Raid over the last twenty years is simply this story retold over and over again.

Mumme, Leach, and company famously made many pilgrimages to BYU during this time, including back when Mumme was still at Copperas Cove as a high school coach. There they studied everything about BYU’s system and essentially stole it verbatim, except they eventually began adding their own wrinkles based on their experiences: they began using more and more shotgun, more spread sets, ceased flipping their formations, and generally tailored the offense to what their players — high school and small college athletes — could do.

The idea behind the “original” Air Raid package was very simple; indeed, originally, it was just the Hal Mumme and Mike Leach translation of the old BYU playbook. (I’ve included the old BYU passing game playbook at the bottom of this article as an appendix.) Mumme and Leach added a bit more shotgun and threw the ball more often than even LaVell Edwards had. Over time, too, they began tweaking the plays — changing this route here, altering this there — and, most importantly, tailoring the schemes not to an NFL quarterback, or even the great college quarterbacks BYU had like Steve Young, Jim McMahon, or Ty Detmer, but instead average high school and small college quarterbacks like Dustin Dewald at Iowa Wesleyan and Chris Hatcher and Lance Funderburk at Valdosta State.

My favorite method for running a reverse to a wide (or slot) receiver

This method is very simple. I like it because it is not a reverse in the sense of being a true “trick” play, but instead you can actually count the blockers and evaluate your numbers at the point of attack and the associated leverage and numbers at the point of attack. The points are simple:

  • Fake an inside run to the side the reverse is going to, so the runningback can both fake a run and become a lead blocker to block an edge rusher.
  • Have the quarterback front out away from the side the reverse is going to.
  • The quarterback either fakes a quick swing or bubble pass or a true speed option away from the side the reverse is going to. Some kind of motion helps this; either “bullet” motion by a second runningback in the backfield or a slot receiver in “orbit” motion behind the quarterback, again in each case away from the side the reverse is going to.
  • The reverse player, the slot receiver, takes a narrow split and immediately begins his path towards the quarterback. His aiming point is two yards behind the quarterback. By taking the narrow split he can get to the opposite side quickly. The crease is often not all the way around end but instead just outside of it.

Gus Malzahn is the first I saw using the play, as shown below. Gus used it with orbit motion and a speed option look:

The above clip took place in Auburn’s spring game. In the first part of the video below, Gus shows how they used this very play to attack Alabama to the boundary side, as Saban and Kirby Smart have a strong tendency to bring a lot of “field pressure” — blitzes to the wide side of the field.

But Gus isn’t the only one I’ve seen use it. Dana Holgorsen has used it with much success the last few seasons, both at Oklahoma State and at West Virginia. In the first clip, Tavon Austin scores on an 80 yard touchdown run — in a blizzard — against Rutgers. In this circumstance, it is a great play in terrible weather conditions as it freezes Rutgers’ defensive players while West Virginia’s best athlete, Austin, gets the ball at full speed with blockers in front of him.

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The Future of the NFL: More Up-tempo No-huddle

It’s only a slight exaggeration to say that huddling is an archaism destined for the dustbin. I say it’s a slight exaggeration because there is a value to huddling, primarily when you have a great leader at quarterback as a huddle is an opportunity for him to show his leadership skills. But otherwise, it’s inherently inferior to going no-huddle. It’s slower, which is a problem both in games but also in practice where your offense gets fewer reps, and, maybe most importantly, the safety net of a huddle leads coaches to transform plays that can be communicated in just one or two words into multi-syllabic monstrosities. That’s the sad secret of those long NFL playcalls: They convey no more information than can be conveyed with one or two words or with a combination of hand-signals.

I prefer to go fast

It’s doubly bizarre that the NFL, which has the most (i.e. infinite) practice time to develop no-huddle methods, and where the quarterbacks actually have a radio speaker in their headsets — shouldn’t it be easy? And it’s no secret, too. Despite being a copycat league, most NFL teams don’t do it while the best teams and the best quarterbacks — Tom Brady and Peyton Manning — kill people with it every week. And what is strangest of all is that the NFL was onto the no-huddle before most modern teams:

None of this is particularly new. In the 1980s and early 1990s, both the Cincinnati Bengals and the Buffalo Bills used the no-huddle extensively, and college and high school teams have increasingly moved to no-huddle approaches over the last decade. In his 1997 book Finding the Winning Edge, Hall of Fame coach Bill Walsh—whose West Coast offense fueled the growth of complex play calls—predicted that no-huddle offenses using “one word” play calls would come to dominate football. Walsh may have been a bit early, but Brady and Belichick are making his prediction come true.

But things may be changing, led by an influx of college quarterbacks comfortable in the movements of the no-huddle. As Tom Brady shows every week, there’s an art to manipulating the defense in the no-huddle. And there’s an incredible value to this, as NFL defenses become more and more complex.

Modern defenses want to match offenses in terms of strength and speed via personnel substitutions. They also want to confuse offenses with movement and disguise. The up-tempo no-huddle stymies those defensive options. The defense doesn’t have time to substitute, and it’s also forced to show its hand: It can’t disguise or shift because the quarterback can snap the ball and take advantage of some obvious, structural weakness. And when the defense is forced to reveal itself, Tom Brady can change into a better play. The upshot of this tactic: Brady, of all people, sees defenses that are simpler than those most other NFL quarterbacks go up against.

I’m somewhat more confident about seeing more no-huddle in the NFL both because there was more of it last season, but also because of those young quarterbacks. The “Gruden QB” camps are not the same thing as actual player evaluation, but that doesn’t mean there aren’t interesting subtexts. Last season, everyone jumped on Cam Newton for his performance on Gruden’s show, when he was challenged about how simple his playcalls were at Auburn. The consensus was that because, in Auburn’s no-huddle offense, Cam would simply say “36″ instead of one of those long NFL playcalls, he was unfit for the pros. Well those predictions didn’t turn out well.

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Anatomy of a Beatdown: The key concepts Dana Holgorsen’s West Virginia Mountaineers used to crush Clemson 70-33 in the Orange Bowl

I put together a short video showing and describing some of the key plays West Virginia used to crush Clemson. Of course, as big as these plays were, the turnovers and high tempo were probably just as important to WVU’s victory. But I still found these plays quite interesting and worth exploring, particularly how they fit together, as each base play had a counter (and sometimes a counter to the counter) mixed in the gameplan somewhere. As I always say, it’s not about how many plays you have, but how they fit together.

The last thing to note is I didn’t see a single concept that I hadn’t seen West Virginia run at some other point this season. It wasn’t an all-new gameplan; they just executed much better. If you want to learn more about Dana Holgorsen’s brand of the Airraid, you can read more here.

Dana Holgorsen’s West Virginia “Airraid” offense

Dana Holgorsen came to West Virginia to install his own brand of the Airraid offense, which was invented and developed by Hal Mumme and Mike Leach. Their offense had been somewhat inconsistent all year, but 70 points — in the Orange Bowl — is pretty much how you draw it up. Below are some links giving a primer to an offense — and a coach, and a system – I’ve long been studying.

- I explained in detail the history, evolution, and development of Holgorsen’s own unique brand of the Airraid — with added emphasis on the run game and play-action — over at Grantland earlier this season.

- Holgorsen often says that the key to the offense is less about the schemes than how they practice. As explained here, he says his offense can be explained in three days (with obviously some refinement later on).

- Further, see here for a primer on how Texas Tech set up their practices under Mike Leach. Holgorsen used this same framework at West Virginia.

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Q&A on Holgorsen’s West Virginia “Airraid”

It’s up over at the great Clemson blog, ShakintheSouthland, in anticipation of the Orange Bowl between Clemson and West Virginia.

One clarification: In the Q&A I say I “agree” with Holgorsen’s preference for fullbacks over tight-ends. It should say that I “disagree”: (more…)

Combining quick passes, run plays and screens in the same play

Given that humans lack clairvoyance, there is no such thing as the perfect play-caller and thus much of the development in football strategy has centered on how to get into (or out of) a given play because the defense is well suited to defend the one that was called. Indeed, quarterbacks have called audibles at the line of scrimmage for decades, and a few years ago the hot idea was calling multiple plays in the huddle.

Let's not make this too complicated

Most famously, Peyton Manning was supposedly given three plays to choose from on every down, though this was likely a bit of hyperbole. Calling two plays in the huddle remains very common, however. The method for this is simple: Two plays are called in the huddle, and then at the line the quarterback either confirms the first play (usually by saying a color) or “killing” the first play which indicates that the second will be run (by saying “kill” at the line). For example, the quarterback might call “Red Right [formation] 24 Wham [run to the right] and 70 curl [pass play].” At the line he’ll either say the confirming word (i.e. “Black! Black!”) or will kill that play so they can run the pass play (i.e. “Kill! Kill!”).

That’s all well and good, but is still cumbersome and, most importantly, the defense can still make the offense wrong after the quarterback has made his decision at the line. Moreover, with the rise of no-huddle offenses, there aren’t as many opportunities to call multiple plays at the line and have the quarterback check into one or another. The name of the game for defenses is confusion and movement, and even at the lower levels you never know how a kid might react. Increasingly, the answer to this has been to package concepts together, such that the quarterback has different options depending on what the defense does after the snap. I previously discussed packaging quick passes with five-step or dropback passes together. This is a great concept, but is quarterback intensive: the quarterback has to look for the quick pass and then reset his feet with depth and then go through another progression — not something every quarterback can do.

The answer has been to combine plays but to simplify the reads for the quarterback. There are three main forms this concept can take: (1) a base run play with a simple pre-snap backside pass concept built in; (2) quick passes combined with a draw play; and (3) quick passes combined with a screen pass. I’ll discuss each in turn.

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