[Imagine w]e have two teams that both average a whopping 14 yards per attempt. One team completes 100% of its passes; the other 50% (for 28 yards per completion). If I were to model those two, it seems pretty clear that the team that completes 100% would score more. They would score on virtually every possession, only failing to score in limited cases where their 3 consecutive completions net 9 or fewer yards. The 50% team would also score a lot, but string together a few more droughts. I suspect my 100% completion team with 14 yards per attempt would average about 60 points a game, while the 50% completion team would average closer to 50.
At the other end of the spectrum, we have two teams that average 3 yards per [pass] attempt. If one of those teams completed 100% of their passes, they would struggle to maintain drives or even get them started [or would routinely end on 4th and 1...], while a 25% completion team would occasionally string together first downs and get into scoring range. Neither would score much at all, but if I were forced to watch both teams for 24 hours straight as punishment for all my transgressions, I’d take the team with the yards per completion to win in a non-shootout.
And later in the piece:
[I]t is pretty clear that the QB’s in a Don Coryell-based offense (Fouts, all of the Redskins QBs of the 1980′s and early 1990′s, and the Rams and Chiefs recently) are undersold by passer rating relative to adjusted net yards per attempt in terms of the value they provided, and the West Coast passers are oversold, and its because of the different philosophies as they affect completion percentage.
He must be a senior, because you need time and maturity to develop into a good professional quarterback.
He must be a graduate, because you want someone who takes his responsibilities seriously.
He must be a three-year starter, because you need to make sure his success wasn’t ephemeral and that he has lived as “the guy” for some period of time.
He must have at least 23 wins, because the big passing numbers must come in the context of winning games.
Blatant Homerism also notes that, of the seven quarterbacks to win a Super Bowl in the 2000s, five — Drew Brees, Ben Roethlisberger, Eli Manning, Peyton Manning and Trent Dilfer — met all four requirements when drafted.
So readers, discuss: When drafting a quarterback are these non-negotiables, helpful guideposts, or completely irrelevant?
In my most recent post for Dr Saturday I discussed some of Florida’s struggles on offense. The particular topic was some of Florida’s struggles in pass protection in all phases: accounting for potential rushers, sustaining the blocks, the receivers getting open on time, and the quarterback delivering the ball on time. In the post I showed what went wrong on the play, as the video below shows.
But it’s much easier to show what went wrong than it is to answer: What would you have done differently? Specifically, let’s say you are the OC who can signal a play in or you are the quarterback with a menu of checks and calls at the line. Your squad lines up in five wide, on third and goal (your team is leading), and the other team is showing a man blitz. Here’s what you see (the receivers are all covered down by guys showing man-to-man).
You know they have at least a possible six guys to blitz against your five, if not more if they don’t cover down on one of the slots at the snap. Below is a diagram of the play Florida had called — a double smash concept. Note that the rule for the outside receiver’s in man is to convert the route to some kind of pivot route to the outside.
So what do you do here? Here is a non-exhaustive list of options. You make the call.
Stick with the play as called. Although they have one more guy than you can block, your other guys should protect well, the QB should step up in the pocket, and throw the corner route (or another route) before the blitzer gets there. It was an execution problem.
Call timeout. You can’t block all their guys, and have a bad playcall. Try again.
Check to a short, three-step pass. Yes it is third and goal but better to throw a short completion with a chance to run it into the end zone.
Check to a three step fade pass. You need to throw it into the end zone but don’t have time for any other play that gets it into the end zone.
No need for a check, but the play should have a “sight-adjust” built in, where if the QB and receivers both read blitz they break off their route for a slant. Yes this read can get muddied against zone blitzes, but this is the right situation for it. Everyone should read this on the fly.
Check the play to a receiver screen. Same philosophy as the short pass — get it to an athlete with some room to run, though this time with some blockers.
Check to a quarterback trap or draw. You have an excellent runner at quarterback, why not use him? Yes it is third and long but you avoid the dangerous play, and if you block the trap or draw right and their defenders are too aggressive, you might score.
Stay with the same playcall, but make a call to shift one of the split receivers in tight to be an extra blocker. Yes they can always blitz one more than you can block, but might as well put on a full six-man gap scheme and force the extra rusher to come from further away.
Shift a receiver in to act as a runningback for a more advanced run play, like the speed option or a zone read. This is basically a full audible with a change of formation and playcall. Note that the defense could adjust too, given this opportunity.
Some other option I haven’t listed.
Now, no team would give their quarterback this many options at the line, but most teams give their quarterback the ability to get into at least three of these. Some (like the sight-adjust) is either built into the offense or it isn’t.
JaMarcus Russell of the Oakland Raiders is having a rough season in terms of accuracy. Former Raider quarterback Rich Gannon offered up an in-depth critique of the young signal caller. Gannon:
“There’s been so much talk. I’ve talked to personnel people around the league. I’ve talked to people who have been at the games and there’s a lot of concern right now about JaMarcus Russell and his accuracy, his completion percentage. So I went back and did a study. I looked at his 21 starts, he’s completing just over 51 percent of his passes. And then this season, you look at his first two weeks, he’s completing around 35 percent of his passes. That obviously is not very good. I just think he’s missing too many opportunities and he’s holding back this offense right now. So what I did was I broke down every pass attempt from the first two weeks.”
Gannon then explains what he’s seeing from a mechanical standpoint.
“A couple of things are very glaring. I think, you see a lot of times he falls away from throws. He seems to bail. I think a rush up inside bothers him. He needs to get more bend in his knees when he throws. He’s very upright and not a lot of bend in his knees. It may have something to do with his weight. He seems to be more comfortable operating out of shotgun than he does under center. He doesn’t do a very good job seeing out in front of throws and I think that comes with experience, really understanding and anticipating coverages. So that’s not something he does. When you look at the offensive game plan, the passing game, I think they’ve condensed the plan. It’s not very complicated. Fundamentally, right now, he is not very sound. His mechanics, his footwork, it’s inconsistent.”
“I think sometimes he predetermines where he’s going to go with the ball. You can see that he makes up his mind very early in his drop. And the other thing is he misses a number of throws, almost a majority of his throws if you go back and look at it, they’re high which tells you that more of that weight is not on the front foot, that he’s leaning back, he’s throwing off of his back foot. These are some things that really jump out at me.” (more…)
I didn’t invent this, but thought I’d pass it along. Much of it was originated by Lindy Infante, but it is common among most good passing coaches now.
...find the safeties.
Post-snap reads (“Reading the Square”):
The most important area for determining secondary coverages is the middle of the field about 15 to 25 yards deep and about 2 yards inside of each hash. We call this area the “square”.
We normally read the “square” in our drop back passing game. Reading the “square” becomes necessary when it is impossible to determine what the coverage they are in before the snap or to make sure of secondary coverage after the snap.
In reading the “square” the QB simply looks down the middle of the field. He should not focus on either Safety but see them both in his peripheral vision.
If neither Safety shows up in the “square”, and both are deep, it will indicate a form of Cover 2. A quick check of Corner alignment and play will indicate whether it is a 2/Man or 2/Zone. If neither Safety shows up in the “square” and both are shallow, it will indicate a Cover 0 (blitz look).
If the Strong Safety shows up in the “square”, this will indicate a Cover 3 rolled weak or possibly a Cover 1.
If the Weak Safety shows up in the “square”, this will indicate a strong side coverage. It could be a Cover 3 or a Cover 1. If the coverage is Cover 3, it could be a Cover 3/Sky (Safety), or a Cover 3/Cloud (Corner), depending on who has the short zone.
NOTE: When either of the Safeties shows up in the “square”, the best percentage area to throw the ball in is the side that he came from! If NEITHER of the Safeties show up in the “square” – throwing the ball into the “square” is a high percentage throw.
Chris Brown writes and edits Smart Football, an analysis, strategy, and, at times, philosophy and history site dedicated to football. Follow him on Twitter @smartfootball. You can email him at chris [at] smartfootball dot com.