New Grantland: The New Old School: The Success of Chip Kelly’s Oregon Offense

It’s now up at Grantland, and I can safely say it’s the most definitive piece on Chip Kelly’s offense I’ve written:

Kelly’s anecdote about his old high school team suggests another possibility. Chip Kelly’s offense works not because it’s a gimmick, but because rather than choose sides between old and new, Kelly’s teams straddle history. Oregon is successful because it does well what good teams have always done well, albeit with a slightly more modern wardrobe.

“We spread the defense so they will declare their defensive look for the offensive linemen,” Kelly explained at that same clinic. “The more offensive personnel we put in the box, the more defenders the defense will put in there, and it becomes a cluttered mess.” Twenty years ago, Kelly’s high school coach ran the unbalanced, two–tight end power-I, so he could execute old-school, fundamental football and run the ball down his opponent’s throat. Today, Kelly spreads the defense and operates out of an up-tempo no-huddle so he can do the exact same thing.

[...]

Time will undoubtedly tell whether Kelly’s offense can work in the NFL, but my vote is that it will. It would require Kelly finding the right players, but a Chip Kelly–coached NFL team would win for the same reasons that the Chip Kelly–coached college team wins. Behind the speed, the spread, the Daft Punk helmets, and the flashy uniforms, Oregon ultimately wins with old-fashioned, fundamental, run-it-up-the-gut football. I think everyone, even fans of the spread offense, can appreciate that.

Read the whole thing. In addition, I’ve got some additional stuff I left on the cutting room floor that I hope to put on the site in the coming days.

Oklahoma’s Fake-Screen-and-Post and Other “Pop” Screen Passes

Oklahoma didn’t have a great showing versus Notre Dame, but they did show one cool play: a fake screen and downfield pass, complete with pulling lineman in the fourth quarter, which directly led to an Oklahoma score that tied the game up at 13-13 (after which the wheels promptly fell off for OU).

On the play, Oklahoma lined up in a four wide set, and sent the runningback in motion to the left, to draw attention from the defense. You can see Manti T’eo heading that way just after the snap. The outside receiver to the right runs his screen path: two steps up, retrace your steps down the stem and back to the quarterback. Meanwhile the right guard also does his screen action: pass set and then release flat down the line of scrimmage. The rest of the linemen, however, pass protect (Notre Dame did not show a blitz, and if they did it would have made some sense for OU to check out of the play), and the other three receivers release downfield.

The outside receiver to the screen side, Jalen Saunders, releases outside as if he is blocking the screen, then runs straight downfield. Once he hits a depth of 8-12 yards he can adjust his route. If the defense is totally faked out with no safety in the picture, he’d just continue down the seam. As it was, the safety was still over the top, so he flattened his route into more of a post or dig, and caught the ball behind the fooled linebackers for a big catch and run. (Go to 1:44:10 if it doesn’t load there automatically.)

This is not the first time I’ve seen this specific play, nor this breed of fake-screen combined with a downfield route. I saw Houston, under Kevin Sumlin back in 2009, run this exact play. In that play, the defense was so fooled the receiver simply kept his route vertical for a touchdown, whereas Saunders flattened it under the safety in this example.

screen

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Cincinnati’s Post-Handoff Jump Pass

While Tim Tebow may have been the guy who made famous the so-called “jump pass”: where a run-threat player runs towards the line on a run-action before raising up and tossing the ball to a (hopefully) wide open receiver. It’s an extreme form of a play-action “pop” pass over the middle, and with guys like Tebow in charge it had a single-wing twist.

And so the play has existed, largely as a novelty, for the past few years. Until this past weekend. Cincinnati ran the coolest spin on the jump pass that I’ve seen: they lined up in a tight I-formation, handed the ball to the deep I-back, who then threw the jump pass. And watch the tight-end: he kicks out the end man on the line of scrimmage before releasing — no, free releasing — to the middle of the field where he was wide open.

And watch the right guard, as Cincinnati really sells the play-action by pulling a lineman to fake the “Power-O” play.

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New Grantland: Post/Wheel and the Latest Wrinkles in Holgorsen’s West Virginia Offense

It’s now up:

It worked. The receiver outside of Austin, J.D. Woods, ran a post while Austin ran a wheel up the sideline. The post-wheel route combination is one of the oldest in football, but it has increasingly become one of Geno Smith’s favorites. A big reason is that the routes aren’t static; although one receiver runs a post and another a wheel, each receiver has freedom to adjust his route by curling in between zone defenders or changing the angle of the post route. In this way, Holgorsen’s Air Raid offense has taken on shades of the old run-and-shoot, a pass-first attack known for receivers’ adjusting their routes and whose influence is still felt in the NFL. On this play against Maryland, no adjustments are necessary. The defense is confused by the post and fake touch pass and leaves Austin wide open in the end zone.

Read the whole thing.

New Grantland — The Future of Playcalling: “Packaged plays,” Tecmo Bowl and a revolution in how we define “football play”

It’s now up on Grantland:

Admittedly or not, most fans think of real-world play calling as a slightly more complicated version of this “Tecmo Bowl model.” The offense’s job is to “keep the defense guessing,” and the defense must “guess right” to make a stop. On some level, even with their lengthy play sheets and reams of data, professional coordinators are engaged in a version of this same psychological battle, employing little more than educated guesses about the opponent’s tactics. Until recently, even the best, from Bill Walsh to Bill Belichick, have been playing what amounts to a complex game of Tecmo Bowl, improved only by the marginal differences coming in the form of various checks or audibles by the quarterbacks.

That seemingly straightforward screen pass to Ryan Grant suggests that now things are no longer so simple. There’s a new game, and it takes those time-tested plays and blends them into something new. It blends them so seamlessly that it threatens to upend the very idea of “run” and “pass.” These are the “packaged plays,” and because of them real football is ahead of the video games — both old and new. The answer to “What play was that?” is no longer so simple, because it’s increasingly “All of them.”

Read the whole thing.

New Grantland: Matt Barkley’s Favorite Play — the West Coast Offense Classic, “Sluggo Seam”

My breakdown of west coast offense staple — and Matt Barkley’s favorite play — is now up over at Grantland:

To understand Barkley’s answer, it’s necessary to understand USC’s offense. When Pete Carroll took the head-coaching job at USC, he hired longtime BYU assistant coach Norm Chow as his offensive coordinator. Carroll wanted the vaunted passing offense the Cougars had used for decades to topple superior foes and develop future NFL quarterbacks like Jim McMahon and Steve Young. To go along with that philosophy, Carroll also wanted to incorporate some of the latest NFL schemes, and his two young offensive assistants — former BYU quarterback Steve Sarkisian and a young Lane Kiffin — were assigned the job of bringing those ideas to USC.

Kiffin in particular relished this task, spending long hours in the Tampa Bay Buccaneers film room with Bucs head coach Jon Gruden. Gruden was a student of the West Coast offense, the pass-first, timing-based offense designed by former 49ers head coach Bill Walsh. Kiffin absorbed everything he could about Gruden’s brand of the West Coast offense, and quickly USC’s coaches began meshing some of the latest NFL concepts with the core of their offense.

Read the whole thing.

Of course, “Sluggo Seam” is not a secret play unique to Southern Cal. It’s got a long history, but maybe the best Sluggo-Seam-stopper of all time might be the guy who orchestrates the USC’s defense.

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Advanced Trends in Packaged Reads and Concepts

This article is by Patrick McCarthy. You can follow him on twitter at @patdmccarthy. Any and all questions are encouraged. After graduating from the University of Minnesota, he played and coached in France and Sweden while also coaching at St. Thomas Aquinas HS (KS) and Neenah HS (WI). Since then he has coached at the University of Wisconsin-Oshkosh, Southwest Minnesota State University, Culver-Stockton College and most recently as the Head Coach of the Kuwait Gridiron Football National Team.

Decisions, decisions

This spring I had the opportunity to visit the practices of several college programs in the Midwest. My primary focus was on the offensive side of the ball, and a recurring theme with all teams (and has been noted before) was the proliferation of read run plays and how they are packaged with other concepts, whether run or pass. Many of the following plays are in a similar vein as attaching a run play toStick’. The majority of teams also pair these concepts with an up-tempo no huddle while giving their quarterback the freedom to take any of the options or check into another play. Multiplicity within one play call through packaged concepts and the willingness for Coordinators to let the players on the field determine what the defense is giving them for the taking appears to be the direction that offenses are taking in the foreseeable future. Another interesting trend was that an increasing amount of teams are incorporating gun run concepts into non-traditional spread personnel groups (21/12 personnel groups) and out of the Pistol backset.

Many of the advancements of the sport in the last 10-15 years have been based off of the zone read, subsequent adjustments — reading the defensive tackle, or the linebacker (which I will call Key for clarification for the duration of the article) — and the defense’s response in the ever evolving battle of “who-has-the-chalk-last-wins.”

Below are some wrinkles off of the Read/Key concept packaged with other schemes that I encountered this spring.

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The Air Raid Offense: History, Evolution, Weirdness – From Mumme to Leach to Franklin to Holgorsen and Beyond

The personal story of the rise and development of the Air Raid offense, the story of the men who developed and mastered it — its originators, Hal Mumme and Mike Leach, as well as coaches like Tony Franklin and Dana Holgorsen – has been told many times and told very well. The offense itself, however — its raw structure, plays, and formations — nevertheless deserves deeper study given its incredible rise, its increasing importance, and and its almost shocking omnipresence, in one form or another, at every level of football.

Let’s call a pass

But the Air Raid’s evolution over time has been even more fascinating than the playbook at any one moment. To paraphrase Holmes, a playbook is but a crystal, transparent and unchanged; it cannot express the pressures and influences leading to its existing or give any indication as how it will continue to be shaped and reshaped over time. Indeed, the coaches who’ve taught and learned the Air Raid have changed, the players and formations have changed, and even the plays themselves have changed. The offense, however, remains, both shaped by these coaches and their players and somehow shaping each of them in the process. The wishbone and the Wing-T were playbooks, Bill Walsh’s West Coast offense a meticulous method of gameplanning,  but the Air Raid is something more akin to an idea, or at least several related ones: that to get an advantage in modern football you need to be particularly good at something, and to be good at something you have to commit to that something, and if you’re going to commit to something it might as well be different. And thus the principles underlying the Air Raid exist externally from the many coaches who have taught it: a diligent, many-reps approach to practice; a pass-first and spread the wealth philosophy; and, above all else, a willingness to live in the extremes, to do things just a bit differently, to be willing, in a game where conformity is king, to be just a little bit weird.

This article is therefore less about the blood and tissue of the Air Raid’s story — the personal stories of the men like Mumme and Leach who shaped the offense, though there is some of that too — but is instead about its bones: the history and evolution of the actual formations, plays, concepts, and gameplans that made up what you saw on some random Saturday a decade ago and make up what you will see on Saturdays this fall. This story is too complex of course for a single article, but we can still distill the broad themes and focus on four main storylines: the classical period, including the birth of the Air Raid from its BYU roots and the original two-back package used at Valdosta State and Kentucky; Leach’s Texas Tech era, where the head pirate-in-charge tweaked the offense and as a result the Air Raid found a home in the southwest and flourished like it never had before; the offense’s bubbling up from the high school ranks, led by former outcast Tony Franklin and his Tony Franklin System; and the next generation of Air Raid innovators, led by Dana Holgorsen and others, who have begun the work of deconstructing the offense for a modern and ever-changing game.

The Classical Period: Iowa Wesleyan, Valdosta State, and Kentucky

When LaVell Edwards, head coach at BYU, decided that he wanted to throw the ball around, he and his offensive coordinator Doug Scovil looked to the NFL for inspiration. Scovil brought with him to BYU the core pass plays he’d learned there, which in fact were Sid Gillman’s core pass plays: vertical stretches, horizontal stretches, and man beating routes. These plays were almost not even plays at all, but concepts that serve as the building blocks of every passing offense. Gillman, decades earlier, had the simple insight that if one properly allocated receivers across the field at varying depths with space between them, no zone defense could cover them.

Although the offense only has five potential receivers while the defense can drop seven, eight, or even nine men into coverage, if the offense can always threaten both vertically and underneath, the field is simply too large for a zone defense to cover a well orchestrated passing attack. And if zone defenses could not stop such passing, then passing concepts could be constructed to also defeat the inevitable man coverage they’d face through the route choices that placed those receivers around the field. Defenses, in turn, would have to find ways to bring pressure to disrupt this design, and thus the cat-and-mouse game between offense and defense would continue on that basis. Gillman revolutionized offense, but Scovil and Edwards streamlined it so that college kids — and not professionals — could excel with Gillman’s pro-style concepts. The story of the Air Raid over the last twenty years is simply this story retold over and over again.

Mumme, Leach, and company famously made many pilgrimages to BYU during this time, including back when Mumme was still at Copperas Cove as a high school coach. There they studied everything about BYU’s system and essentially stole it verbatim, except they eventually began adding their own wrinkles based on their experiences: they began using more and more shotgun, more spread sets, ceased flipping their formations, and generally tailored the offense to what their players — high school and small college athletes — could do.

The idea behind the “original” Air Raid package was very simple; indeed, originally, it was just the Hal Mumme and Mike Leach translation of the old BYU playbook. (I’ve included the old BYU passing game playbook at the bottom of this article as an appendix.) Mumme and Leach added a bit more shotgun and threw the ball more often than even LaVell Edwards had. Over time, too, they began tweaking the plays — changing this route here, altering this there — and, most importantly, tailoring the schemes not to an NFL quarterback, or even the great college quarterbacks BYU had like Steve Young, Jim McMahon, or Ty Detmer, but instead average high school and small college quarterbacks like Dustin Dewald at Iowa Wesleyan and Chris Hatcher and Lance Funderburk at Valdosta State.

Fullback Draw: A Constraint Play for the Sprint-Out Pass

This article was written by Keith Grabowski, offensive coordinator at Baldwin Wallace University. You can follow him on twitter at @CoachKGrabowski, and see his monthly columns at American Football Monthly, where he posts new articles on the first and third Tuesdays of each month.

The play is easier than doing this

I had the privilege of growing up the son of a football coach. Much of what I learned that has turned into the foundation of my coaching philosophy began developing in those early years. Obviously, my X’s and O’s have continued to develop long after my youth, but one play that has stuck with me as I worked my way through the coaching ranks is a play from the 1970’s that my dad and the head coach he worked for called “824 Draw.”

It’s been a play that has kept drives moving for me as I’ve coached youth football, junior high, and high school. I have even used it at the college level. For teams that run any type of sprint out, this is a great constraint play that you need to add. It’s a play we’ve used everywhere on the field, even the goal line.

My favorite set to run this from is a twins formation with the quarterback under center, but through the years, I have adapted this to other formations and shotgun. This is a play that is only run to the quarterback’s throwing side. For a right-handed quarterback, we have only run it to the right. It really has to do with the mechanics and sleight of hand that the quarterback must execute.

Receivers and Tight End. A few keys for the receivers are that they should execute a sprint out combination that they normally run at full speed, and they should continue running their routes after the quarterback executes the hand off. The backside receiver or tight end should be running something that takes him across to the sprint out side and influences the corner and the safety to run with him.

The backfield action should look like your sprint out protection. If you use a tailback he should be attacking the edge very aggressively trying to engage an edge blitzer quickly.

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Cool “trick” formation empty set series

Via Derek Leonard of Rochester high school. Note that the quarterback for Rochester was Wes Lunt, who is now the starting quarterback at Oklahoma State.